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Date Topic Due
1/8 Course Introduction
1/10 How Mobile Phones Work Ling Chapter 1
Assignment 1 A
1/12 Programming J2ME Ling 2
1/15 Holiday
1/17 Assignment 2 introduced
Programming for a Mobile Environment
Assignment 1 B
1/19 Programming for a Mobile Environment Ling Chapter 3
1/22 Assignment 3 introduced
Voice
Ling Chapter 5
1/24 Assignment 2 Critique Assignment 2
1/26 Messaging Ling Chapter 6
1/29 Messaging Ling Chapter 7
1/31 Messaging Ling Chapter 4
Domesticating cartographies
2/2 Messaging Rheingold Chapter 1
2/5 Class Critique Assignment 3 Due - Sms or VXML Project
2/7 Portable Audio

The Intimate Sounds of Urban Experience: An Auditory Epistemology of Everyday Mobility - Bull, Michael

About the perception of sound
2/9 Audio Design
2/12 Transcoding and Streaming Download and learn Audacity
2/14 Audio Tours and Art Walks
2/16 Game Design
2/19 Class Critique Assignment 4 Due - Audio Tour
2/21 Swarms and Collectives Rheingold Chapters 2 and 3
2/23 Mobile Gaming Platforms Programming DS
2/26 Connectivity in Nintendo DS Play atleast 3 connected games (Nintendogs, Mario Kart, etc)
2/28 Mobile Gaming Approaches
3/2 Networked Protests Rheingold Chapter 6 and 7
3/5 Class Critique Asignment 5 - Handheld Game Due
3/7 Pervasive Games Beyond Reality
3/9 The Magic Circle Jane McGonigal Essay 1 Essay 2
3/12 Blast Theory
3/14 Guest Lecturer Prepare presentation
3/16 Guest Lecturer
3/19 Spring Break
3/21 Spring Break
3/23 Spring Break
3/26 Class Critique Assignment 6 Due - Pervasive Game
3/28 Avant Garde and the City Theory of the Derive
Critique of Urbanism
3/30 Theory of the Derive Familiar Stranger
4/2 Alan Kaprow and the Happenings
4/4 Location Based Information

Alan Kaprow

UbiComp Performance

4/6 Presence and Embodiment
4/9 Class Critique Assignment 7 due
4/11 Final Project Overview
4/13 Presentation of Final Project Ideas
4/16
4/18 Gold Spike
4/20
4/23
4/25
4/27
4/30 Class Critique
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